#pragma once
#include "nuklear_d3d11.h"

class Menu
{
public:
	void RenderMenu(nk_context* ctx, ID3D11DeviceContext* d3dctx);
};


public:
	constexpr ALWAYS_INLINE _Basic_XorStr(value_type const (&str)[_length])
		: _Basic_XorStr(str, std::make_index_sequence<_length_minus_one>())
	{

	}

	inline auto c_str() const
	{
		decrypt();

		return data;
	}

	inline auto str() const
	{
		decrypt();

		return _string_type(data, data + _length_minus_one);
	}

	inline operator _string_type() const
	{
		return str();
	}
